City of the Future. Lexus Spot 2020, MPC London
Opening Shot still from feature.

Opening Shot still from feature.

Opening Shot still from feature.

Opening Shot still from feature.

City of the Future final from feature.

City of the Future final from feature.

City of the Future final from feature.

City of the Future final from feature.

City of the Future final from feature.

City of the Future final from feature.

City of the Future final from feature.

City of the Future final from feature.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Lower Portion building for medium range shot where we would perhaps see more street level detail on the buildings.

Lower Portion building for medium range shot where we would perhaps see more street level detail on the buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Lower Portion building for medium range shot where we would perhaps see more street level detail on the buildings.

Lower Portion building for medium range shot where we would perhaps see more street level detail on the buildings.

Lower Portion building for medium range shot where we would perhaps see more street level detail on the buildings.

Lower Portion building for medium range shot where we would perhaps see more street level detail on the buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Background building design, I used these sketches to eventually populate a lot of the background city matte paintings and some buildings were selected as lower level high res buildings.

Lower Portion building for medium range shot where we would perhaps see more street level detail on the buildings.

Lower Portion building for medium range shot where we would perhaps see more street level detail on the buildings.

On the sides of the roads we wanted to have screens that resemble a huge wrapping OLED screen that would have beautiful sky vistas. Here are some potion selections I designed.

On the sides of the roads we wanted to have screens that resemble a huge wrapping OLED screen that would have beautiful sky vistas. Here are some potion selections I designed.

Lower level building front design for asset department. We wanted to create some simple and straight forward building fronts that we could then layer up advertising and LED screens on top inside out city of the future. Buildings that we could relate to.

Lower level building front design for asset department. We wanted to create some simple and straight forward building fronts that we could then layer up advertising and LED screens on top inside out city of the future. Buildings that we could relate to.

Early environment concept from cabin of Lexus as we drive through the city of tomorrow.

Early environment concept from cabin of Lexus as we drive through the city of tomorrow.

Early environment concept from cabin of Lexus as we drive through the city of tomorrow.

Early environment concept from cabin of Lexus as we drive through the city of tomorrow.

Early concept of the U shape tower that I created that featured in multiple of the environment city shots.

Early concept of the U shape tower that I created that featured in multiple of the environment city shots.

Early concept of the U shape tower that I created that featured in multiple of the environment city shots.

Early concept of the U shape tower that I created that featured in multiple of the environment city shots.

Concept for where we see the Car really entering the city and showing us a mix of wide sprawling city and open inner city green farming.

Concept for where we see the Car really entering the city and showing us a mix of wide sprawling city and open inner city green farming.

Early sketch of covering existing buildings with a façade and gardens.

Early sketch of covering existing buildings with a façade and gardens.

One of the early initial sketches of the holographic statue and hotdog vender in our city of tomorrow.

One of the early initial sketches of the holographic statue and hotdog vender in our city of tomorrow.

Road surface material concepts.

Road surface material concepts.

Another wide panoramic city concept where we have the car raised up where we can get a wider view of the surrounding city.

Another wide panoramic city concept where we have the car raised up where we can get a wider view of the surrounding city.

City of the Future. Lexus Spot 2020, MPC London

Lexus feature. On this project I had the opportunity to work from the ground up helping design assets from drones, buildings and environments. Moving to paint-overs for production and keyframes. Eventually taking shots from concept and sketches to the Matte Paintings in collaboration the the 3D, and 2D Department.

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